Abstract
The screens of the iPhone, iPod touch, and iPad—with their crisp, bright, touch-sensitive display—are truly things of beauty and masterpieces of engineering. The multitouch screen common to all iOS devices is one of the key factors in the platform’s tremendous usability. Because the screen can detect multiple touches at the same time and track them independently, applications are able to detect a wide range of gestures, giving the user power that goes beyond the interface.
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© 2015 David Mark, Kim Topley, Jack Nutting, Frederik Olsson, and Jeff LaMarche
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Mark, D., Topley, K., Nutting, J., Olsson, F., LaMarche, J. (2015). Taps, Touches, and Gestures. In: Beginning iPhone Development with Swift 2. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-1754-2_18
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DOI: https://doi.org/10.1007/978-1-4842-1754-2_18
Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-1753-5
Online ISBN: 978-1-4842-1754-2
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