Skip to main content

The Imagery of Digital Illustration: Using Patterns

  • Chapter
  • First Online:
Digital Illustration Fundamentals
  • 1322 Accesses

Abstract

Now that we have covered the basic concepts regarding how to stroke and fill using both solid colors and gradients, in this chapter we will cover the progressively more complex 2D imagery texturing patterns available in SVG. I will include the work process for creating seamless image patterns, which are much more effective and believable than patterns where you can see a seam (or more than one seam). Certain patterns, such as plaid or polka dots, are inherently tileable, if you set the tile up correctly.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

eBook
USD 19.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 24.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Author information

Authors and Affiliations

Authors

Rights and permissions

Reprints and permissions

Copyright information

© 2015 Wallace Jackson

About this chapter

Cite this chapter

Jackson, W. (2015). The Imagery of Digital Illustration: Using Patterns. In: Digital Illustration Fundamentals. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-1697-2_5

Download citation

Publish with us

Policies and ethics