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Abstract

This chapter builds on the Starfish Collector game introduced in the previous chapter. The core game play remains the same; the additions include background music and sound effects, as well as a user interface with customized bitmap fonts, image-based buttons, and other UI controls.

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Notes

  1. 1.

    See www.angelcode.com/products/bmfont/ for additional details.

  2. 2.

    Available at https://github.com/libgdx/libgdx/wiki/Hiero .

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978-1-4842-1501-2_Ch04_code.zip (zip 5758 kb)

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© 2015 Lee Stemkoski

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Stemkoski, L. (2015). Adding Polish to Your Game. In: Beginning Java Game Development with LibGDX. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-1500-5_4

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