Abstract
You’ve learned how to add interactivity to sprites, using the keyboard, but most of your games and applications will use a mouse or touch interface. In this chapter, you’ll learn how to
Keywords
Game Design Setup Function Left Mouse Button Touch Interactivity Touch Event
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.
Copyright information
© Rex van der Spuy 2015