Abstract
Whereas the previous chapter covered our characters and created a basic selection system from which the player could choose, this chapter will cover the start of the dungeon crawl. In this chapter, we’re going to design our game’s first level.
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© 2015 Darrin Perez
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Perez, D. (2015). The Upper Catacombs of Eagle’s Crossing. In: Make a 2D RPG in a Weekend. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-1040-6_3
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DOI: https://doi.org/10.1007/978-1-4842-1040-6_3
Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-1041-3
Online ISBN: 978-1-4842-1040-6
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