Watch User Interface Objects

  • Kim Topley


In  Chapter 2, you learned how to add user interface objects to your storyboard and how to use features of the WKInterfaceController and WKInterfaceGroup classes to control the size and positioning of those objects. In this chapter, we discuss in some detail two user interface objects that you’ll use very frequently—WKInterfaceLabel and WKInterfaceImage. Along the way, you’ll find out more about how to control the layout of text, how to use the built-in fonts and custom fonts, and how to work with both static and animated images.


Image Object Image Frame 42mm Device Interface Controller Interface Object 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

Copyright information

© Kim Topley 2015

Authors and Affiliations

  • Kim Topley
    • 1
  1. 1.NYUS

Personalised recommendations