Abstract
Now that you have your game board square answer selection logic coded and you have sound effects for your game board spin and camera animation sequence coded, we need to put the other half of the Java code into place that looks at what answer the user selects (clicks) and updates the scoreboard accordingly. We will track both correct and incorrect answers and encourage the player in real time using a simple but effective scoring interface.
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© 2017 Wallace Jackson
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Jackson, W. (2017). Scoring Engine: Creating the Score UI Layout and Scoring the Content. In: Pro Java 9 Games Development. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-0973-8_22
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DOI: https://doi.org/10.1007/978-1-4842-0973-8_22
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Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-0974-5
Online ISBN: 978-1-4842-0973-8
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