Abstract
Placing a player character in a convincing world is only part of creating a game. To make a game fun, you need to present the player with a number of challenges. These may come in the form of traps and obstacles, but to really entertain your players you need to have them interact with non-player characters (NPCs)—characters that appear to act with a degree of intelligence or awareness in the game. The process of creating these NPCs is called artificial intelligence (AI). In this chapter, we will explore some simple techniques that you can use to give your game characters a life of their own.
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© 2015 Harrison Kinsley and Will McGugan
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Kinsley, H., McGugan, W. (2015). Take Me to Your Leader. In: Beginning Python Games Development. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-0970-7_7
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DOI: https://doi.org/10.1007/978-1-4842-0970-7_7
Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-0971-4
Online ISBN: 978-1-4842-0970-7
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