Abstract
This appendix documents some of the most fundamental classes in the Game Objects library that provide a toolbox for creating 2D and 3D games. For up-to-date information regarding Game Objects, see https://github.com/PythonProgramming/Beginning-Game-Development-with-Python-and-Pygame .
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© 2015 Harrison Kinsley and Will McGugan
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Kinsley, H., McGugan, W. (2015). Game Object Reference. In: Beginning Python Games Development. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-0970-7_13
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DOI: https://doi.org/10.1007/978-1-4842-0970-7_13
Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-0971-4
Online ISBN: 978-1-4842-0970-7
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