Abstract
In Chapter 1, we discussed the different ways to think about using hands-on making to learn various subjects. In this chapter we introduce the basic nuts and bolts of commonly used open source electronics (microprocessors, single-board computers, and other components) and suggest paths to get started making things with these technologies.
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© 2015 Joan Horvath and Rich Cameron
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Horvath, J., Cameron, R. (2015). Arduino, Raspberry Pi, and Programming Physical Things. In: The New Shop Class. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-0904-2_2
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DOI: https://doi.org/10.1007/978-1-4842-0904-2_2
Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-0905-9
Online ISBN: 978-1-4842-0904-2
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