Expert F# 4.0 pp 285-315 | Cite as

Reactive, Asynchronous, and Parallel Programming

  • Don Syme
  • Adam Granicz
  • Antonio Cisternino

Abstract

So far in this book, you’ve seen functions and objects that process their inputs immediately using a single thread of execution in which the code runs to completion and produces useful results or state changes. In this chapter, you will turn your attention to concurrent, parallel, asynchronous, and programs. These represent substantially different approaches to programming from those you’ve seen so far. Some reasons for turning to these techniques are the following:

Keywords

Graphical User Interface Message Passing Race Condition Event Stream Multiple Thread 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

Copyright information

© Don Syme, Adam Granicz and Antonio Cisternino 2015

Authors and Affiliations

  • Don Syme
    • 1
  • Adam Granicz
    • 1
  • Antonio Cisternino
    • 1
  1. 1.GrantchesterUK

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