Abstract
In Chapter 3, you looked at typography, and at how to manipulate text in a text frame. In this chapter, you will be looking at the graphical capabilities of Scribus. You will learn how to manipulate imported pictures, how to work with bitmapped images, and how to work with lines and shapes.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Author information
Authors and Affiliations
Electronic Supplementary Material
Below is the link to the electronic supplementary material.
Rights and permissions
Copyright information
© 2015 Robert White
About this chapter
Cite this chapter
White, R. (2015). Working with Graphics. In: Beginning Scribus. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-0722-2_4
Download citation
DOI: https://doi.org/10.1007/978-1-4842-0722-2_4
Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-0723-9
Online ISBN: 978-1-4842-0722-2
eBook Packages: Professional and Applied ComputingProfessional and Applied Computing (R0)Apress Access Books