Abstract
Mr. Nom was a great success. Because o its solid initial design and game framework, implementing Mr. Nom was a breeze for us. Best of all, the game runs smoothly even on low-end devices. Of course, Mr. Nom is not a very complex or graphically intense game, so using the Canvas API for rendering proved to be a good idea.
This is a preview of subscription content, log in via an institution.
Buying options
Tax calculation will be finalised at checkout
Purchases are for personal use only
Learn about institutional subscriptionsAuthor information
Authors and Affiliations
Rights and permissions
Copyright information
© 2016 Mario Zechner, J.F. DiMarzio and Robert Green
About this chapter
Cite this chapter
Zechner, M., DiMarzio, J.F., Green, R. (2016). OpenGL ES: A Gentle Introduction. In: Beginning Android Games. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-0472-6_7
Download citation
DOI: https://doi.org/10.1007/978-1-4842-0472-6_7
Published:
Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-0473-3
Online ISBN: 978-1-4842-0472-6
eBook Packages: Professional and Applied ComputingProfessional and Applied Computing (R0)Apress Access Books