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OpenGL ES: A Gentle Introduction

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Abstract

Mr. Nom was a great success. Because o its solid initial design and game framework, implementing Mr. Nom was a breeze for us. Best of all, the game runs smoothly even on low-end devices. Of course, Mr. Nom is not a very complex or graphically intense game, so using the Canvas API for rendering proved to be a good idea.

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© 2016 Mario Zechner, J.F. DiMarzio and Robert Green

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Zechner, M., DiMarzio, J.F., Green, R. (2016). OpenGL ES: A Gentle Introduction. In: Beginning Android Games. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-0472-6_7

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