Game On!

  • James Bucanek
Chapter

Abstract

Games are a big deal. I’m uncomfortable confessing exactly how many hours I’ve spent capturing enemy suns or dodging zombies, but let’s just say that iOS games can be both engaging and addictive. While this book isn’t about game development—there are some great books on the subject—I would like to give you a little taste of how games are created in iOS. In this chapter, you’ll learn the following:

Keywords

Physics Body Label Node Scene Object Core Graphic Template Code 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

Copyright information

© James Bucanek 2014

Authors and Affiliations

  • James Bucanek
    • 1
  1. 1.AZUnited States

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