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HCVM Revisited

  • Rajiv Khosla
  • Ishwar K. Sethi
  • Ernesto Damiani
Chapter
Part of the The Springer International Series in Engineering and Computer Science book series (SECS, volume 582)

Abstract

In the last eleven chapters we have come a fair distance in realizing our original goal of adopting a human-centered approach towards development of intelligent multimedia multi-agent systems. These systems cover a range of areas including medicine, image processing, interne games, human resource management, multimedia retrieval, e-commerce, telehealth/e-health. A summary of the applications in these areas and in some others (not described in this book) is shown in Table 12.1. In these application areas we have illustrated a number of facets of the Human-Centered Virtual Machine (HCVM). It is instructive to revisit these facets as they help us to take stock of some of the contributions made by this book.

Keywords

Organizational Reality Game Agent Multimedia Retrieval Subjective Reality Inscription Structure 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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References

  1. Khosla, R. and Dillon, T. (1997) Engineering Intelligent Hybrid Multi-Agent Systems, Kluwer Academic Publishers, MA, USA.zbMATHCrossRefGoogle Scholar

Copyright information

© Springer Science+Business Media New York 2000

Authors and Affiliations

  • Rajiv Khosla
  • Ishwar K. Sethi
  • Ernesto Damiani

There are no affiliations available

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