Abstract
In this paper we use simulated evolution to solve three design theoretic problems, direct decomposition of a complete graph into smaller complete graphs, decomposition of a complete graph into smaller complete graphs with difference sets, and the seating of twelve people at three four person tables for multiple nights in an even handed fashion. The paper is intended as a tutorial for someone familiar with design theory but unfamiliar with genetic algorithms.
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References
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© 1996 Springer Science+Business Media Dordrecht
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Ashlock, D. (1996). Finding Designs with Genetic Algorithms. In: Wallis, W.D. (eds) Computational and Constructive Design Theory. Springer, Boston, MA. https://doi.org/10.1007/978-1-4757-2497-4_4
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DOI: https://doi.org/10.1007/978-1-4757-2497-4_4
Publisher Name: Springer, Boston, MA
Print ISBN: 978-1-4757-2499-8
Online ISBN: 978-1-4757-2497-4
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