Abstract
A chess program has been developed which plays good chess (for a program) using a very simple structure. It is based on a brute force search of the move tree with no forward pruning, using material as the only terminal evaluation function, and using a limited positional analysis at the top level for a tiebreak between moves which are materially equal Because of the transparent structure, this program is proposed as a technological benchmark for chess programs which will continue to improve as computer technology increases.
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© 1988 David Levy
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Gillogly, J.J. (1988). The Technology Chess Program. In: Levy, D. (eds) Computer Chess Compendium. Springer, New York, NY. https://doi.org/10.1007/978-1-4757-1968-0_8
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DOI: https://doi.org/10.1007/978-1-4757-1968-0_8
Publisher Name: Springer, New York, NY
Print ISBN: 978-1-4757-1970-3
Online ISBN: 978-1-4757-1968-0
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