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Goal-Directed Search in Chess End Games

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Abstract

The game of chess has been in use as a testing ground for artificial intelligence research for over thirty years. Recent research into computer chess has focused on endgames. Programming the end game has proved to be surprisingly difficult; even programming correct play in the most elementary end games has turned out to be recalcitrant, if ‘correct’ is taken to mean: winning, within the rules of the game, whenever possible.

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David Levy

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© 1988 David Levy

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van den Herick, J. (1988). Goal-Directed Search in Chess End Games. In: Levy, D. (eds) Computer Chess Compendium. Springer, New York, NY. https://doi.org/10.1007/978-1-4757-1968-0_30

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  • DOI: https://doi.org/10.1007/978-1-4757-1968-0_30

  • Publisher Name: Springer, New York, NY

  • Print ISBN: 978-1-4757-1970-3

  • Online ISBN: 978-1-4757-1968-0

  • eBook Packages: Springer Book Archive

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