Computer Chess Compendium pp 18-27 | Cite as
The Chess Machine: An Example of Dealing with a Complex Task by Adaption
Chapter
Abstract
The modern general-purpose computer can be characterized as the embodiment of a three-point philosophy: (1) There shall exist a way of computing anything computable; (2) The computer shall be so fast that it does not matter how complicated the way is; and (3) Man shall be so intelligent that he will be able to discern the way and instruct the computer.
Keywords
Goal Achievement Transformation Rule Goal Structure Punch Card Terminal Element
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.
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Copyright information
© David Levy 1988