Report by Chairman (Working Group I)

  • R. W. Shephard


The work of this Group was conducted in two parts. First there was the presentation of to papers which fell into four groups:
  1. a.

    2 which dealt with the general methodology of war gaming;

  2. b.

    4 which were concerned with problems of representing terrain and intervisibility in low level models;

  3. c.

    2 which considered problems concerned with movement and manoeuvre;

  4. d

    2 which considered the problem of representing non-casualty producing effects of artillery in low level models.



Time Compression Reporting Phase Aggregate Input Experienced Judgement Royal Military College 
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Copyright information

© Springer Science+Business Media New York 1975

Authors and Affiliations

  • R. W. Shephard
    • 1
  1. 1.Royal Military College of ScienceShrivenhamUK

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