I was pleased to receive and accept the invitation to make the keynot address to this Symposium. Your subject is, I think, an extremely important one for military operations research. As we are less and less able to rely on historical European combat data and as we see more and more the necessity of evaluating issues in large contexts, gaming and simulation emerge as perhaps the only tools able to organize large quantities of information and discipline our thinking and communication about them.
KeywordsStreng Opinion Extended Campaign Deep Historical Root Influence Reaction Time Weapon Design
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