Casualties Based on Combat Values

  • W. Nonnenmacher


This paper discusses an approach to generate casualties in war games by using a simple mathematical model. As it is impossible to reflect all factors influencing the outcome of a real battle in an algorithm, it seems acceptable to describe casualties resulting in a well-defined situation as a random variable which is defined by its type of distribution, its expectation and its standard-deviation.


Unit Type Simple Mathematical Model Weapon System Blue Side Blue Unit 
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Copyright information

© Springer Science+Business Media New York 1975

Authors and Affiliations

  • W. Nonnenmacher
    • 1
  1. 1.Industrieanlagen-Betriebsgesellschaft M.B.H.Militärische Mitarbeitergruppe des HeeresOttobrunnGermany

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