Abstract
In this chapter you will learn how to subdivide a program into primitive action units called “procedures” and to give names to computer memory locations where data can be stored under names that you designate, called “variables”.
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© 1977 Springer-Verlag, New York Inc.
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Bowles, K.L. (1977). Procedures and Variables. In: Microcomputer. Springer Study Edition. Springer, New York, NY. https://doi.org/10.1007/978-1-4615-9998-2_3
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DOI: https://doi.org/10.1007/978-1-4615-9998-2_3
Publisher Name: Springer, New York, NY
Print ISBN: 978-0-387-90286-9
Online ISBN: 978-1-4615-9998-2
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