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Introduction

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Abstract

The subject of this book is a particular way to represent values in a computational system, and a particular way to carry out computation using this representation. It is nearly mandatory to introduce work on such a topic by defining what representations and computation actually are. However common these concepts, defining them formally turns out to be an elusive task. A tentative formulation of such a definition, relevant to the scope of this book, is given in the following. A more extended discussion of these concepts can be found in [2].

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Notes

  1. This description applies to the representation of sensory information. In other contexts, the term “stimulus” should be replaced by the appropriate term designating the nature of the represented quantity.

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© 1998 Springer Science+Business Media Dordrecht

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Landolt, O. (1998). Introduction. In: Place Coding in Analog VLSI. Springer, Boston, MA. https://doi.org/10.1007/978-1-4615-5701-2_1

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  • DOI: https://doi.org/10.1007/978-1-4615-5701-2_1

  • Publisher Name: Springer, Boston, MA

  • Print ISBN: 978-1-4613-7610-1

  • Online ISBN: 978-1-4615-5701-2

  • eBook Packages: Springer Book Archive

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