Computers, Artificial Intelligence, Interactivity and Multicriterion Decision
Multicriterion decision has been linked to computer methodology almost since the beginning; the first interactive methods, such as those of Benayoun and Tergny (1969), and outranking methods of the ELECTRE type ( Roy, 1968) were designed for computer use, the former with linear programming (the simplex algorithm) and the latter with its rather lengthy calculations of outranking matrices. From 1970 through 1980, computers were treated merely as a way of performing the required calculations rapidly. As we saw in section 1.2, it was not until the beginning of the eighties that those concerned with multicriterion decision began thinking about ways and means designed more specifically for computers.
KeywordsDecision Maker Utility Function Expert System Ideal Point Aspiration Level
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