Abstract
Linguistic Geometry includes the syntactic tools for knowledge representation and reasoning about multiagent systems by modeling them as abstract board games. The LG tools provide a basis for the evaluation of computational complexity and accuracy of solutions, and for generating computer programs for specific problem domains. LG allows us to discover the inner properties of human expert heuristics that are successful in a certain class of games. This approach provides us with an opportunity to transfer formal properties and constructions from one problem to another and to reuse tools in the new problem domain. In a sense, it is the application of the method of a chess expert to robot control or maintenance scheduling and vice versa.
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© 2000 Springer Science+Business Media New York
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Stilman, B. (2000). Introduction. In: Linguistic Geometry. Operations Research/Computer Science Interfaces Series, vol 13. Springer, Boston, MA. https://doi.org/10.1007/978-1-4615-4439-5_1
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DOI: https://doi.org/10.1007/978-1-4615-4439-5_1
Publisher Name: Springer, Boston, MA
Print ISBN: 978-1-4613-6999-8
Online ISBN: 978-1-4615-4439-5
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