Abstract
This chapter will briefly discuss the structure of input and output primitives for high level architectural synthesis tools. The general structure of the behavioral input to an architectural synthesizer and a definition of its interface to external processes will follow below. Interface descriptions for analog and asynchronous or data dependent tasks are examined. Both the definition of a schedule and the specification of hardware primitives output from an architectural synthesizer are also included.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Preview
Unable to display preview. Download preview PDF.
Author information
Authors and Affiliations
Rights and permissions
Copyright information
© 1992 Springer Science+Business Media New York
About this chapter
Cite this chapter
Gebotys, C.H., Elmasry, M.I. (1992). Behavioral and Structural Interfaces. In: Optimal VLSI Architectural Synthesis. The Kluwer International Series in Engineering and Computer Science, vol 158. Springer, Boston, MA. https://doi.org/10.1007/978-1-4615-4018-2_2
Download citation
DOI: https://doi.org/10.1007/978-1-4615-4018-2_2
Publisher Name: Springer, Boston, MA
Print ISBN: 978-1-4613-6797-0
Online ISBN: 978-1-4615-4018-2
eBook Packages: Springer Book Archive