Abstract
In this paper, we present a robust method for creating a triangulated surface mesh from multiple range images. Our method merges a set of range images into a volumetric implicit-surface representation which is converted to a surface mesh using a variant of the marching-cubes algorithm. Unlike previous techniques based on implicit-surface representations, our method estimates the signed distance to the object surface by finding a consensus of locally coherent observations of the surface. We call this method the consensus-surface algorithm. This algorithm effectively eliminates many of the troublesome effects of noise and extraneous surface observations without sacrificing the accuracy of the resulting surface. We utilize octrees to represent volumetric implicit surfaces—effectively reducing the computation and memory requirements of the volumetric representation without sacrificing accuracy of the resulting surface. We present results which demonstrate that our consensus-surface algorithm can construct accurate geometric models from rather noisy input range data.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Preview
Unable to display preview. Download preview PDF.
References
B. Curless, and M. Levoy, “A volumetric method for building complex models from range images,” In Proceedings of SIGGRAPH, ACM, 1996.
J. H. Friedman, J. Bentley, and R. Finkel, “An algorithm for finding best matches in logarithmic expected time,” ACM Transactions on Mathematical Software, 3(3):209–226, 1977.
A. Hilton, A. Stoddart, J. Illingworth, and T. Windeatt, “Reliable surface reconstruction from multiple range images,” In Proceedings of the European Conference on Computer Vision, pages 117–126, Springer-Verlag, 1996.
H. Hoppe, T. DeRose, T. Duchamp, J. McDonald, and W. Stuetzle, “Surface reconstruction from unorganized points,” Computer Graphcics, 26(2):71–78, 1992.
W. Lorensen, and H. E. Cline, “Marching cubes: a high resolution 3d surface construction algorithm,” In Proceedings of SIGGRAPH, pages 163–169, ACM, 1987.
D. J. R. Meagher, The octree encoding method for efficient solid modeling, PhD thesis, Rensselaer Polytechnic Institute, 1980.
G. Turk, and M. Levoy, “Zippered polygon meshes from range images,” In Proceedings of SIGGRAPH, pages 311–318, ACM, 1994.
M. D. Wheeler, Automatic Modeling and Localization for Object Recognition PhD thesis, Carnegie Mellon University, 1996.
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2001 Springer Science+Business Media New York
About this chapter
Cite this chapter
Wheeler, M.D., Sato, Y., Ikeuchi, K. (2001). Consensus Surfaces for Modeling 3D Objects from Multiple Range Images. In: Ikeuchi, K., Sato, Y. (eds) Modeling from Reality. The Springer International Series in Engineering and Computer Science, vol 640. Springer, Boston, MA. https://doi.org/10.1007/978-1-4615-0797-0_3
Download citation
DOI: https://doi.org/10.1007/978-1-4615-0797-0_3
Publisher Name: Springer, Boston, MA
Print ISBN: 978-1-4613-5244-0
Online ISBN: 978-1-4615-0797-0
eBook Packages: Springer Book Archive