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Real-Time System-on-a-Chip Emulation

Emulation Driven System Design with Direct Mapped Virtual Components

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Winning the SoC Revolution

Abstract

The productivity gap between the designer and the opportunities for silicon integration places increasing pressure on system verification in particular. A comprehensive design flow for digital systems from high-level algorithmic specifications to FPGA-based emulation and final ASIC implementation is presented. The design is entered only using a component library with predictable performance, therefore, enabling rapid system development and easing the verification burden. Hardware emulation, from this description, enables rapid prototyping of large systems where gate-level simulations are impractical. The primary goal of the emulator is to support design space exploration of real-time algorithms. The design environment is customized towards low-power and data-flow dominant architectures, particularly focusing on applications related to wireless communications. The design process of a 1 Mbit/s transmission system is explored, demonstrating the design convenience and the early performance analysis.

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© 2003 Springer Science+Business Media New York

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Kuusilinna, K. et al. (2003). Real-Time System-on-a-Chip Emulation. In: Martin, G., Chang, H. (eds) Winning the SoC Revolution. Springer, Boston, MA. https://doi.org/10.1007/978-1-4615-0369-9_10

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  • DOI: https://doi.org/10.1007/978-1-4615-0369-9_10

  • Publisher Name: Springer, Boston, MA

  • Print ISBN: 978-1-4613-5042-2

  • Online ISBN: 978-1-4615-0369-9

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