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Revolutionizing the Value Chain in the Sporting Goods Industry Through Virtualization

  • Dagmar ChlostaEmail author
Chapter
  • 1.6k Downloads
Part of the Innovation, Technology, and Knowledge Management book series (ITKM)

Abstract

The sporting goods market is a €59-billion business at wholesale. Add to that a fashion wholesale market of €125 billion, and you arrive at a sizeable industry that continues to build its value chain on traditional processes and technologies. This chapter discusses how a major sporting goods company, like many other consumer goods companies, faced the challenge of shortening product creation lead times to get closer to the consumer, reducing costs in the supply chain to improve the bottom line, and bringing its sales and marketing processes to the next level. An overhaul of the value chain was essential to meet the demands of the twenty-first century and delight consumers with a truly new brand experience. These challenges led to the creation of the virtualization strategy—a revolutionary, innovative approach to the value chain, unique in the sporting goods industry. The creation and implementation of virtualization became an innovation driver in cross-functional collaboration, speed to market, and supply chain efficiencies, and ultimately turned into a consumer stimulus.

Keywords

Virtual Network Virtual Team Sales Force Product Lifecycle Management Product Creation 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

Copyright information

© Springer Science+Business Media, LLC 2012

Authors and Affiliations

  1. 1.Adidas GroupSchwaigGermany

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