Abstract
This chapter presents the merger of the concept of monitor coordinators from Chap. 5 and network messages for graphics from Chap. 6 into the CVE virtual environment. The major problems to be resolved include: how to identify the dynamic textures being used to embed the visualizations within the virtual world model, and how to put the users in charge of the speed of the visualization.
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© 2015 Springer Science+Business Media, LLC
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Jeffery, C., Al-Gharaibeh, J. (2015). Embedding Visualizations in a Virtual Environment. In: Writing Virtual Environments for Software Visualization. Springer, New York, NY. https://doi.org/10.1007/978-1-4614-1755-2_11
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DOI: https://doi.org/10.1007/978-1-4614-1755-2_11
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Publisher Name: Springer, New York, NY
Print ISBN: 978-1-4614-1754-5
Online ISBN: 978-1-4614-1755-2
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