A Structural Model of Creative Process for Improved Interface Design
This paper examines the development of a single structural model of creative process and explores the implications for graphics interface design. The need for an open systems framework for studying the dynamics of graphics interfaces is identified, followed by a brief review of traditional approaches to the study of creative behavior and innovative processes.
A single structural model of creative behavior in the form of a topological “map” is presented using catastrophe theory as a tool for the analysis of discontinuous behavior in open systems. Recommendations for specific empirical studies are suggested.
KeywordsCreative Process Interface Design Catastrophe Theory Divergent Thinking Creative Individual
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