Abstract
The model of learning used here is acquiring and developing a hierarchical structure from a set of instances. The hierarchy that is realized is a lattice. The learning sequence is:
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1.
From a set of learning instances construct descriptions of the objects to be learned.
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2.
Abstracting from the learned objects, generate new objects that subsume the given objects.
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3.
Build an inheritance lattice that includes all of the objects — both the learning instances and the objects abstracted from them.
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4.
Learn new objects and refine the inheritance lattice to include these objects.
Dr. Dale Parson of Lucent Technologies recommended that we include some discussion — and examples — of machine learning. He has a draft of a more ambitious learning program. He can be reached at dale@aloft.att.com.
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© 1996 AT&T Bell Laboratories
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Kowalski, T.J., Levy, L.S. (1996). Machine Learning. In: Kowalski, T.J., Levy, L.S. (eds) Rule-Based Programming. The Kluwer International Series in Engineering and Computer Science, vol 369. Springer, Boston, MA. https://doi.org/10.1007/978-1-4613-1435-6_7
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DOI: https://doi.org/10.1007/978-1-4613-1435-6_7
Publisher Name: Springer, Boston, MA
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