Abstract
An ATM-based system architecture for multimedia networking is introduced in this paper. The design objective is to provide a seamless computing and communication environment with quality-of-service (QoS) control over a range of distributed multimedia computing scenarios. The major technical challenges facing the designer of such a system are identified as: (1) speed; (2) quality-of-service; (3) scalability (4) flexibility; and (5) mobility. These design goals can be substantially realized with an architecture centered around a QoS-based multiservices wireline + wireless ATM network that supports both fixed and portable multimedia terminals with suitable hardware and software. Selected network, terminal and software design considerations related to achieving QoS control and mobility are discussed, using illustrative experimental/simulation results from ongoing research where applicable. The presentation concludes with a brief view of the “WATMnet” and “multimedia C&C testbed” prototypes under development at NEC Princeton.
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References
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© 1996 Plenum Press, New York
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Raychaudhuri, D. (1996). ATM-Based System Architecture for Multimedia Networking. In: Wang, Y., Panwar, S., Kim, SP., Bertoni, H.L. (eds) Multimedia Communications and Video Coding. Springer, Boston, MA. https://doi.org/10.1007/978-1-4613-0403-6_3
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DOI: https://doi.org/10.1007/978-1-4613-0403-6_3
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