Abstract
This chapter reflects, as does the entire book, our ideas on how people can learn Mathematics. The essential point is that by working to understand and use a programming language the student is, perforce, mentally active in constructing whatever concepts are required by the syntax of the language and the programs that are written in the language. When, as is the case with ISETL (interactive set language), the syntax is very close to standard mathematical language and, as in this book, the programs are carefully selected to correspond to mathematical concepts, this mental activity is automatically directed toward understanding ideas in Mathematics.
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© 1989 Springer-Verlag New York Inc.
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Baxter, N., Dubinsky, E., Levin, G. (1989). Numbers, Programs, and ISETL. In: Learning Discrete Mathematics with ISETL. Springer, New York, NY. https://doi.org/10.1007/978-1-4612-3592-7_1
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DOI: https://doi.org/10.1007/978-1-4612-3592-7_1
Publisher Name: Springer, New York, NY
Print ISBN: 978-1-4612-8170-2
Online ISBN: 978-1-4612-3592-7
eBook Packages: Springer Book Archive