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Graphics Output

  • Georg Glaeser

Abstract

In this chapter, we will see how we can write graphics programs that are more or less independent of the hardware that is used. If we want to adapt these programs to different kinds of computers, we only have to change a few lines in one of the include files and in the system-dependent module.

Keywords

Graphic Hardware Graphic Output Color Palette Screen System Wire Frame 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

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Copyright information

© Springer-Verlag New York, Inc. 1994

Authors and Affiliations

  • Georg Glaeser
    • 1
  1. 1.Hochschule für Angewandte KunstWienAustria

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