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Vectors

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Book cover Mathematics for Computer Graphics

Part of the book series: Undergraduate Topics in Computer Science ((UTICS))

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Abstract

This chapter provides a comprehensive introduction to vectors. It covers 2D and 3D vectors, unit vectors, position vectors, Cartesian vectors, vector magnitude, vector products, and area calculations. It also shows how vectors are used in lighting calculations and back-face detection.

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Correspondence to John Vince M.Tech, Ph.D., D.Sc. .

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© 2017 Springer-Verlag London Ltd.

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Vince, J. (2017). Vectors. In: Mathematics for Computer Graphics. Undergraduate Topics in Computer Science. Springer, London. https://doi.org/10.1007/978-1-4471-7336-6_7

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  • DOI: https://doi.org/10.1007/978-1-4471-7336-6_7

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  • Publisher Name: Springer, London

  • Print ISBN: 978-1-4471-7334-2

  • Online ISBN: 978-1-4471-7336-6

  • eBook Packages: Computer ScienceComputer Science (R0)

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