Abstract
This chapter examines a variety of problems encountered in computer graphics and develops mathematical strategies for their solution. Such strategies may not be the most efficient, however, they will provide the reader with a starting point, which may be improved upon.
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© 2017 Springer-Verlag London Ltd.
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Vince, J. (2017). Worked Examples. In: Mathematics for Computer Graphics. Undergraduate Topics in Computer Science. Springer, London. https://doi.org/10.1007/978-1-4471-7336-6_17
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DOI: https://doi.org/10.1007/978-1-4471-7336-6_17
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Publisher Name: Springer, London
Print ISBN: 978-1-4471-7334-2
Online ISBN: 978-1-4471-7336-6
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