Abstract
In the rapidly transforming landscape of the modern world, people unconsciously refrain from interacting in public spaces , containing their communications that are extensive and universal within the home and relatively individually. The mass connectivity and technological advancement created new cultural values , thus altering the human perception of the world. This state of affairs is jeopardizing some of the cultural identities that have surmounted few centuries, shaping the values and associated customs of numerous generations. Furthermore, computer technology became integrated exceedingly with the modern culture, which prompted us to introduce and explore the avenues of cultural computing that is the familiar ground of the modern society. With the intention of promoting values of distinct cultures , which will greatly assist in enhancing social relationships, we have developed a framework to communicate literature through digital media , which introduced the platform to create Poetry Mix-up .
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Notes
- 1.
Peranakan Chinese or Straits-born Chinese are the descendants of Chinese immigrants who came to the Malay archipelago including British Malaya (now Peninsular Malaysia and Singapore, where they are also referred to as Baba-Nyonya) and Dutch East Indies (now Indonesia; where they are also referred as Kiau-Seng) [4] between the fifteenth and seventeenth centuries. https://en.wikipedia.org/wiki/Peranakan.
References
Amoore L (2005) The global resistance reader. Psychology Press
Bakardjieva M (2003) Virtual togetherness: an everyday-life perspective. Media Cult Soc 25:291–313
Boguraev B, Christopher K (1999) Salience-based content characterisation of text documents. Adv Autom Text Summ 99–110
Carey JW (2008) Communication as culture, revised edition: essays on media and society. Routledge
Cheok AD, Khoo ET, Liu W, Xiao MH, Marini P, Zhang XY (2008) Confucius computer: transforming the future through ancient philosophy. In: ACM SIGGRAPH 2008 new tech demos, ACM, p 10
Geertz C (1973) The interpretation of cultures: selected essays. Basic books
Hannerz U (1992) Cultural complexity: studies in the social organization of meaning. Columbia University Press
Hu J, Bartneck C, Salem B, Rauterberg M (2008) ALICE’s adventures in cultural computing. Int J Arts Technol 1:102–118
Manovich L (2001) The language of new media. MIT press
Miller G, Fellbaum C (1998) Wordnet: an electronic lexical database. MIT Press, Cambridge
Pacey A (1983) The culture of technology. MIT press
Song M, Elias T, Martinovic I, Mueller-Wittig W, Chan TKY (2004) Digital heritage application as an edutainment tool. In: Proceedings of the 2004 ACM SIGGRAPH international conference on virtual reality continuum and its applications in industry, ACM, pp 163–67
Song M, Elias T, Müller-Wittig W, Chan TKY (2003) Interacting with the virtually recreated Peranakans. In: Proceedings of the 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asia, ACM, pp 223–ff
Tosa N, Matsuoka S, Thomas H (2004) Inter-culture computing: ZENetic computer. In: ACM SIGGRAPH 2004 emerging technologies, ACM, p 11
Tosa N, Obara H, Minoh M, Matsuoka S (2007) Hitch haiku. In: Proceedings of the 2nd international conference on Digital interactive media in entertainment and arts, ACM, pp 6–7
Williams R (2001) The long revolution. Broadview Press
Acknowledgments
This chapter is a result of a collaborative project with Kening Zhu, Nimesha Ranasinghe, Eng Tat Khoo, Vidyarth Eluppai Srivatsan, Janaka Prasad Wijesena of Mixed Reality Lab, National University of Singapore, Singapore.
Author information
Authors and Affiliations
Corresponding author
Rights and permissions
Copyright information
© 2016 The Author(s)
About this chapter
Cite this chapter
Cheok, A.D. (2016). Modeling Literary Culture Through Interactive Digital Media. In: Hyperconnectivity. Human–Computer Interaction Series(). Springer, London. https://doi.org/10.1007/978-1-4471-7311-3_2
Download citation
DOI: https://doi.org/10.1007/978-1-4471-7311-3_2
Published:
Publisher Name: Springer, London
Print ISBN: 978-1-4471-7309-0
Online ISBN: 978-1-4471-7311-3
eBook Packages: Computer ScienceComputer Science (R0)