Abstract
The internet is the media, or sum of media, which have probably provoked the most relevant revolution in the last decades. This revolution has utterance at different contexts of the citizens’ lives. Searching a job, being in touch with people who are far away, being informed about issues of interest, streaming videos, listening to music, buying and or reading books and cocreating documents are all activities now performed online by most of the 40 % of the world population who have internet connection. Collective creation can be done with ease on the cyberspace by using any of the multitude of devices and options available. In another place (Gómez-Diago 2010, 2012), we have illustrated the suitability of virtual worlds such as Second Life® for working collaboratively online.
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Gómez-Diago, G. (2015). Communication in Crowdfunding Online Platforms. In: Zagalo, N., Branco, P. (eds) Creativity in the Digital Age. Springer Series on Cultural Computing. Springer, London. https://doi.org/10.1007/978-1-4471-6681-8_10
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