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‘RehabMaster\(^\mathrm{{TM}}\)’: A Pervasive Rehabilitation Platform for Stroke Patients and Their Caregivers

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Pervasive Health

Part of the book series: Human–Computer Interaction Series ((HCIS))

Abstract

Rehabilitating post-stroke patients needs an ongoing treatment for a long time, and in particular, making them to perseveringly engage into the treatment is key to success. In practice, such an approach has been widely applied in the institutionalized environments (e.g., hospitals), but less successful when the patients return to home, which entails the importance of pervasive health. We provide a comprehensive source of studies regarding serious games for stroke patients. It covers, in part, edutainment issues for motivating them to further engage into the exercises at home; and mostly at the same time for how a serious game platform can be integrated into the institutionalized medical treatments in the current work practices in Korea. In particular, we are much interested in sharing our design experiences from the implementation to installation of such platform in the patient’s home and across the institutions, under the umbrella project called the ‘Ubiquitous Health Korea’ project. We try to introduce the multifaceted approach (e.g., HCI design issues, team treatment issues, organizational issues, and even political issues) about how to provide a healthcare service design in Korea as a practical case study.

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Acknowledgments

This work was supported by the Industrial Strategic Technology Development Program (10042694, Socio-Cognitive Design Technology for Convergence Service) funded by the Ministry of Knowledge Economy (MKE, Korea). The authors acknowledge that one version of the manuscript has been presented at the International Association of Societies of Design Research, Tokyo, August 2013. This chapter was then improved with feedback from the editor and anonymous reviewers and through discussions with Nadia Berthouze, Chris Vincent, and Carole Bouchard.

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Correspondence to Hokyoung Ryu .

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Seo, K., Kim, J., Ryu, H., Jang, S. (2014). ‘RehabMaster\(^\mathrm{{TM}}\)’: A Pervasive Rehabilitation Platform for Stroke Patients and Their Caregivers. In: Holzinger, A., Ziefle, M., Röcker, C. (eds) Pervasive Health. Human–Computer Interaction Series. Springer, London. https://doi.org/10.1007/978-1-4471-6413-5_6

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  • DOI: https://doi.org/10.1007/978-1-4471-6413-5_6

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  • Print ISBN: 978-1-4471-6412-8

  • Online ISBN: 978-1-4471-6413-5

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