Abstract
Rendering is the process by which your 3D data is turned into a 2D image. It is similar to what happens when a camera takes a photograph, but with a rendering, there is no camera, no light, and nothing to see. Instead, virtual objects are lit by virtual lights and then viewed through a virtual lens of a virtual camera. All of these things are defined for the renderer, so that it knows what to do with them during the rendering process.
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Paquette, A. (2013). Rendering a CG Scene. In: An Introduction to Computer Graphics for Artists. Springer, London. https://doi.org/10.1007/978-1-4471-5100-5_12
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DOI: https://doi.org/10.1007/978-1-4471-5100-5_12
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