Abstract
This chapter describes a variety of techniques for writing efficient, scalable, and general-purpose decision forest software. It will cover:
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algorithmic considerations, such as how to train in depth first or breadth first order;
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optimizations, such as cheaply evaluating multiple thresholds for a given feature;
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designing for multi-core, GPU, and distributed computing environments; and
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various ‘tricks of the trade’, including tuning parameters and dealing with unbalanced training sets.
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Notes
- 1.
The frontier can comprise all the leaf nodes or only a subset. It might contain leaf nodes from different levels in the tree. Some leaf nodes might not be on the frontier; for example, those nodes for which no candidate weak learner could improve the information gain at a previous iteration of breadth first training.
- 2.
Of course, for rigorous testing, you should always use a hold-out validation set when optimizing these parameters: optimizing on the test set will lead to misleadingly inflated accuracy scores.
- 3.
A similar strict separation is even more important to ensure truly independent training and test sets.
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Shotton, J., Robertson, D., Sharp, T. (2013). Efficient Implementation of Decision Forests. In: Criminisi, A., Shotton, J. (eds) Decision Forests for Computer Vision and Medical Image Analysis. Advances in Computer Vision and Pattern Recognition. Springer, London. https://doi.org/10.1007/978-1-4471-4929-3_21
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DOI: https://doi.org/10.1007/978-1-4471-4929-3_21
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