Skip to main content

Cultural Data Sculpting: Omnidirectional Visualization for Cultural Datasets

  • Chapter
  • First Online:
Knowledge Visualization Currents

Abstract

This chapter presents five research projects currently underway to develop new omnispatial, omnidirectional visualization strategies for the collaborative interrogation of large-scale heterogeneous cultural datasets using the world’s first 360° stereoscopic visualization environment (Advanced Visualization and Interaction Environment— AVIE). The AVIE system enables visualization modalities through full body immersion, stereoscopy, spatialized sound and camera-based tracking. The research integrates work by a group of international investigators in virtual environment design, immersive interactivity, information visualization, museology, archaeology, visual analytics and computational linguistics. The work is being implemented at the newly established research facility, City University’s Applied Laboratory for Interactive Visualization and Embodiment— ALIVE) in association with partners Europeana, Museum Victoria (Melbourne), iCinema Centre, UNSW (Sydney), UC Merced (USA), the Dunhuang Academy, and UC Berkeley (USA). The applications are intended for museum visitors and for humanities researchers. They are: (1) Data Sculpture Museum, (2) ECloud, (3) Blue Dots 360 (Tripitaka Koreana), (4) Rhizome of the Western Han, and (5) Pure Land: Inside the Mogao Grottoes at Dunhuang.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 84.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 109.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info
Hardcover Book
USD 109.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Notes

  1. 1.

    This project is being developed as part of the Australian Research Council Linkage Grant (2011–2014) “The narrative reformulation of multiple forms of databases using a recombinatory model of cinematic interactivity” (UNSW iCinema Research Centre [1], Museum Victoria [46], ALiVE City University [3], ZKM Centre for Built Media) [62].

References

  1. Advanced Visualization and Interaction Environment (AVIE): http://icinema.unsw.edu.au/projects/infra_avie.html (2010). Consulted 30 Nov 2010

    Google Scholar 

  2. Allosphere, Available: http://www.allosphere.ucsb.edu(2010). Consulted 30 Nov 2010

  3. Applied Laboratory for Interactive Visualization and Embodiment—ALiVE, CityU, Hong Kong. http://www.cityu.edu.hk/alive(2010). Consulted 30 Nov 2010

  4. Bennett, J.: T_Visionarium: A Users Guide. University of New South Wales Press Ltd, Wales (2008)

    Google Scholar 

  5. Blue Dots: http://ecai.org/textpatternanalysis (2010). Consulted 30 Nov 2010

    Google Scholar 

  6. Chinchor, N, Thomas, J., Wong, P., Christel, M., Ribarsky, W.: Multimedia Analysis + Visual Analytics = Multimedia Analytics, September/October 2010. IEEE Comput. Graph. 30(5), 52–60 (2010)

    Article  Google Scholar 

  7. Chion, M., et al.: Audio-Vision. Columbia University Press, Columbia (1994)

    Google Scholar 

  8. Collins, C., Carpendale, S., Penn, G.: DocuBurst: Visualizing document content using language structure. Comput. Graph. Forum (Proceedings of Eurographics/IEEE-VGTC Symposium on Visualization) (EuroVis ′09). 28(3), 1039–1046 (2009)

    Google Scholar 

  9. Cotter, H.: Buddha’s Caves. July 6, 2008 New York Times, New York. http://www.nytimes.com/2008/07/06/arts/design/06cott.html?pagewanted=1 (2008)

  10. DeFanti, T.A., et al.: The StarCAVE, a third-generation CAVE & virtual reality OptIPortal. Future Gener. Comput. Syst. 25(2), 169–178 (2009)

    Article  Google Scholar 

  11. Del Favero, D., Ip, H., Hart, T., Kenderdine, S., Shaw, J., Weibel, P.: Australian Research Council Linkage Grant, “Narrative reformulation of museological data: The coherent representation of information by users in interactive systems”. PROJECT ID: LP100100466 (2009)

    Google Scholar 

  12. Deleuze, G.: Cinema 2: The Time Image. Translated by Hugh Tomlinson and Robert Galeta. University of Minnesota, Minnesota (1989)

    Google Scholar 

  13. Dunhuang Academy: Gansu Province, China. http://enweb.dha.ac.cn (2010). Consulted 30 Nov 2010

    Google Scholar 

  14. Electronic Cultural Atlas Initiative: http://www.ecai.org (2010). Consulted 30 Nov 2010

  15. Europeana: http://www.europeana.eu (2010). Consulted 30 Nov 2010. Consulted 30 March 2011

  16. Europeana: Comité des Sages. The New Renaissance, Europeana Report. http://ec.europa.eu/information_society/activities/digital_libraries/comite_des_sages/index_en.htm (2011). Consulted 30 April 2011

    Google Scholar 

  17. Forte, M.: Introduction to Cyberarcheology. In: Forte, M. (ed.) Cyber Archaeology. British Archaeological Reports BAR S2177 (2010)

    Google Scholar 

  18. Green, T.M., Ribarsky, W., Fisher, B.: Building and applying a human cognition model for visual analytics. Inf. Vis. 8(1), 1–13 (2009)

    Article  Google Scholar 

  19. Harris, J., Kamvar, S.: We feel fine. Scribner, New York (2009)

    Google Scholar 

  20. Harrison, C., Romhild, C.: The Visualization of the Bible. http://www.chrisharrison.net/projects/bibleviz/index.html (2008). Consulted 30 Nov 2010

  21. Havre, S., et al.: ThemeRiver: Visualizing theme changes over time. Proceeding of IEEE Symposium on Information Visualization, pp. 115–123 (2000)

    Google Scholar 

  22. HIPerSpace CALIT2: Research Projects: HIPerSpace. http://vis.ucsd.edu/mediawiki/index.php/Research_Projects:_HIPerSpace (2010). Consulted 30 Nov 2010

    Google Scholar 

  23. Horizon Report: Four to Five Years: Visual Data Analysis. Available from http://wp.nmc.org/horizon2010/chapters/visual-data-analysis (2010). Consulted 30 Nov 2010

    Google Scholar 

  24. Jinshi, F.: The Caves of Dunhuang. London Edition (HK) Ltd, Hong Kong (2010)

    Google Scholar 

  25. Johnson, L., et al.: The 2010 Horizon Report. The New Media Consortium, Austin.  http://wp.nmc.org/horizon2010/ (2010)

    Google Scholar 

  26. Kasik, D.J., et al.: Data transformations & representations for computation & visualization. Inf. Vis. 8(4), 275–285 (2009)

    Article  Google Scholar 

  27. Keim, D.A., et al.: Challenges in visual data analysis. Proceeding of Information Visualization (IV 2006), pp. 9–16. IEEE, London (2006)

    Google Scholar 

  28. Keim, D.A., et al.: Visual Analytics: Definition, Process, & Challenges. Information Visualization: Human-Centered Issues and Perspectives, pp. 154–175. Springer-Verlag, Berlin (2008)

    Google Scholar 

  29. Kenderdine, S.: Immersive visualization architectures and situated embodiments of culture and heritage. Proceedings of IV 10–14th International Conference on Information Visualisation, London, July 2010, IEEE, pp. 408–414 (2010a)

    Google Scholar 

  30. Kenderdine, S.: PLACE-Hampi, Ancient Hampi and Hampi-LIVE—an entanglement of people-things. In: Forte, M. (ed.) British Archaeological Reports, S2177 2010, Cyber-Archaeology (2010b)

    Google Scholar 

  31. Kenderdine, S., Hart, T.: Cultural data sculpting: Omnispatial visualization for large scale heterogeneous datasets. In: Bearman, D., Trant, J (eds.) Museums and the Web, Selected papers from Museums and the Web 2011. Archives & Museum Informatics, Philadelphia. http://conference.archimuse.com/mw2011/papers/cultural_data_sculpting_omni_spatial_visualiza (2011). Consulted 30 April 2011

    Google Scholar 

  32. Kurillo, G., Forte, M., Bajcsy, R.: Cyber-archaeology and virtual collaborative environments. In: Forte, M. (ed.) 2010, BAR S2177 2010, Cyber-Archaeology, (2010)

    Google Scholar 

  33. Lancaster, L.: The First Koryo Printed Version of the Buddhist Canon: Its Place in Contemporary Research. Nanzen-ji Collection of Buddhist Scriptures and the History of the Tripitake Tradition in East Asia. Tripitaka Koreana Institute, Seoul (2007)

    Google Scholar 

  34. Lancaster, L.: Buddhism & the New Technology: An Overview. Buddhism in the Digital Age: Electronic Cultural Atlas Initiative. Vietnam Buddhist U, Ho Chi Minh (2008a)

    Google Scholar 

  35. Lancaster, L.: Catalogues in the Electronic Era: CBETA and The Korean Buddhist Canon: A Descriptive Catalogue. CBETA (electronic publication), Taipei (2008b)

    Google Scholar 

  36. Lancaster, L.: Pattern Recognition & Analysis in the Chinese Buddhist Canon: A Study of “Original Enlightenment”. Pacific World (2010)

    Google Scholar 

  37. Latour, B.: Visualization and social reproduction. In: Fyfe, G., Law, J (eds.) Picturing Power: Visual Depiction and Social Relations, pp. 15–38. Routledge, London (1988)

    Google Scholar 

  38. Lee, H., et al.: Integrating interactivity into visualising sentiment analysis of blogs. Proceeding of 1st International Workshop on Intelligent Visual Interfaces for Text Analysis, IUI’10. (2010)

    Google Scholar 

  39. Liu, S., et al. (eds.): Proceeding of 1st International Workshop on Intelligent Visual Interfaces for Text Analysis, IUI’10. (2010)

    Google Scholar 

  40. Manovich, L.: The practice of everyday (Media) life. In: Frieling, R. (ed.) The Art of Participation: 1950 to Now. Thames and Hudson, London (2008)

    Google Scholar 

  41. Manovich, L.: How to Follow Global Digital Cultures, or Cultural Analytics for Beginners. Deep Search: They Politics of Search beyond Google. Studienverlag (German version) and Transaction Publishers (English version) (2009)

    Google Scholar 

  42. Many Eyes. http://www.manyeyes.alphaworks.ibm.com (2010). Consulted 30 Nov 2010

  43. Maturana, H., Varela, F.: Autopoiesis and cognition: The realization of the living, vol. 42, Boston Studies in the Philosophy of Science. D. Reidel, Dordrecht (1980)

    Google Scholar 

  44. McCandless, D.: The beauty of data visualization [Video file]. http://www.ted.com/talks/lang/eng/david_mccandless_the_beauty_of_data_visualization.html (2010). Consulted 30 Nov 2010

  45. McGinity, M., et al.: AVIE: A versatile multi-user stereo 360-degree interactive VR theatre. The 34th International Conference on Computer Graphics & Interactive Techniques, SIGGRAPH 2007, 5–9 August 2007. (2007)

    Google Scholar 

  46. Museum Victoria, example collections include Social History (http://museumvictoria.com.au/collections) & Bio-security. http://www.padil.gov.au (2010). Consulted 30 Nov 2010

  47. Nechvatal, J.: Towards an immersive intelligence: Essays on the work of art in the age of computer technology and virtual reality (1993–2006). Edgewise Press, New York (2009)

    Google Scholar 

  48. Paley, B.: TextArc. http://www.textarc.org (2002). Consulted 30 Nov 2010

  49. Pearson, M., Shanks, M.: Theatre/Archaeology. Routledge, London (2001)

    Google Scholar 

  50. Pike, W.A., et al.: The science of interaction. Inf. Vis. 8(4), 263–274 (2009)

    Article  Google Scholar 

  51. Ricoeur, P.: Memory, History, Forgetting. University of Chicago Press, Chicago (2004)

    Google Scholar 

  52. Speer, R., et al.: Visualizing common sense connections with Luminoso. Proceeding of 1st International Workshop on Intelligent Visual Interfaces for Text Analysis (IUI’10), pp. 9–12. (2010)

    Google Scholar 

  53. T_Visionarium: http://www.icinema.unsw.edu.au/projects/prj_tvis_II_2.html (2010). Consulted 30 Nov 2010

  54. Thai, V., Handschuh, S.: Visual abstraction and ordering in faceted browsing of text collections. Proceeding of 1st International Workshop on Intelligent Visual Interfaces for Text Analysis (IUI’10), pp. 41–44. (2010)

    Google Scholar 

  55. Thomas, J., Kielman, J.: Challenges for visual analytics. Inf. Vis. 8(4), 309–314 (2009)

    Article  Google Scholar 

  56. Tilley, C.: Body and image: Explorations in landscape phenomenology. Left Coast Press, Walnut Creek (2008)

    Google Scholar 

  57. Visnomad: http://www.visnomad.org (2010). Consulted 30 Nov 2010

  58. Visual Complexity: http://www.visualcomplexity.com/ (2010). Consulted 30 Nov 2010

  59. Wattenberg, M.: Arc diagrams: Visualizing structure in strings. Proceeding of IEEE Symposium on Information Visualization, pp. 110–116. Boston (2002)

    Google Scholar 

  60. West, R., et al.: Sensate abstraction: Hybrid strategies for multi-dimensional data in expressive virtual reality contexts. Proceeding of 21st Annual SPIE Symposium on Electronic Imaging, vol. 7238 (2009), 72380I-72380I-11. (2009)

    Google Scholar 

  61. Zhao, J., Vande Moere A.: Embodiment in data sculpture: A model of the physical visualization of information. International conference on digital interactive media in entertainment and arts (DIMEA’08), ACM International Conference Proceeding Series, vol. 349, pp. 343–350. Athens (2008)

    Google Scholar 

  62. ZKM Centre for Art and Media: http://on1.zkm.de/zkm/e/ (2011). Consulted 30 Nov 2011

    Google Scholar 

Download references

Acknowledgements

This chapter contains information appearing in Kenderdine and Hart 2011 [31]. The principal author would like to acknowledge the contribution of colleagues at ALiVE: Prof Jeffrey Shaw, William Wong and Dr Oscar Kin Chung Au and Tobias Gremmler. Also the contributions of members of the Department of Chinese, Translation and Linguistics, CityU, in relation to textual analytics, Prof Jonathan Webster and Dr John Lee. The title ‘Cultural Data Sculpting’ is inspired from Zhao and Vande Moere [61]. Data Sculpture Museum: The narrative reformulation of multiple forms of databases using a recombinatory model of cinematic interactivity. Partners: UNSW iCinema Research Centre, Museum Victoria, ZKM, City University of Hong Kong. Researchers: Assoc Prof Dr Dennis Del Favero, Prof Dr. Horace Ip, Mr Tim Hart, Assoc Prof Dr Sarah Kenderdine, Prof Jeffrey Shaw, Prof Dr Peter Wiebel. This project is funded by the Australian Research Council 2011–2014 [10]. Rhizome of the Western Han. Partners: ALiVE, City University of Hong Kong, UC Merced, Researchers: Assoc Prof Dr Sarah Kenderdine, Prof Maurizio Forte, Carlo Camporesi, Prof Jeffrey Shaw. Blue Dots : Tripitaka Koreana. Partners: ALiVE, City University of Hong Kong, UC Berkeley, Researchers: Assoc Prof Dr Sarah Kenderdine, Prof Lew Lancaster, Howie Lan, Prof Jeffrey Shaw, Tobias Gremmler. Pure Land is a production of the Applied Laboratory of Interactive Visualization and Embodiment (ALiVE), School of Creative Media City University of Hong Kong, Dunhuang Academy, Friends of Dunhuang Hong Kong, Digital Magic, Animotion Media and Museum Victoria.

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Sarah Kenderdine .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2013 Springer-Verlag London

About this chapter

Cite this chapter

Kenderdine, S., Shaw, J., Gremmler, T. (2013). Cultural Data Sculpting: Omnidirectional Visualization for Cultural Datasets. In: Marchese, F., Banissi, E. (eds) Knowledge Visualization Currents. Springer, London. https://doi.org/10.1007/978-1-4471-4303-1_11

Download citation

  • DOI: https://doi.org/10.1007/978-1-4471-4303-1_11

  • Published:

  • Publisher Name: Springer, London

  • Print ISBN: 978-1-4471-4302-4

  • Online ISBN: 978-1-4471-4303-1

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics