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Collaborative Design Rationale and Social Creativity in Cultures of Participation

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Creativity and Rationale

Part of the book series: Human–Computer Interaction Series ((HCIS,volume 20))

Abstract

The rise in social computing has facilitated a shift from consumer ­cultures, focused on producing finished media to be consumed passively, to cultures of participation, where people can access the means to participate actively in personally meaningful problems. These developments represent unique and fundamental opportunities and challenges for rethinking and reinventing design rationale and creativity, as people acclimate to taking part in computer-mediated conversations of issues and their solutions. Grounded in our long-term research exploring these topics, this chapter articulates arguments, describes and discusses conceptual frameworks and system developments (in the context of three case studies), and provides evidence that design rationale and creativity need not be at odds with each other. Coordinating and integrating collective design rationale and social creatively provide new synergies and opportunities, particularly amid complex, open-ended, and ill-defined design problems requiring contributions and collaboration of multiple stakeholders supported by socio-technical environments in cultures of participation.

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Acknowledgments

The authors thank the members of the Center for LifeLong Learning & Design at the University of Colorado and the Center for the Study of Digital Libraries at Texas A&M University, who have made major contributions to ideas described in this chapter. Ray McCall and Andres Morch have been collaborators in our research on design rationale for a long time. Ernesto Arias and Hal Eden were the major designers of the Envisionment and Discovery Collaboratory and have made numerous contributions to the ideas and developments discussed in this chapter. J. Michael Moore was the designer and developer of the VKB Suggestion Manager and the Design Exploration tools. The research was supported in part by (1) grants from the National Science Foundation, including: (a) IIS-0613638 “A Metadesign Framework for Partici­pative Software Systems,” (b) IIS-0709304 “A New Generation Wiki for Supporting a Research Community in ‘Creativity and IT,’” (c) IIS-0843720 “Increasing Participation and Sustaining a Research Community in ‘Creativity and IT,’” and (d) IIS-0438887 “Design Exploration: Supporting a Design Process for Engaging Users”; (2) a Google research award, “Motivating and Empowering Users to Become Active Contributors: Supporting the Learning of High-Functionality Environments”; (3) a SAP research project, “Giving All Stakeholders a Voice: Understanding and Supporting the Creativity and Innovation of Communities Using and Evolving Software Products”; and (4) by SRA Key Technology Laboratory, Inc., Tokyo, Japan.

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Fischer, G., Shipman, F. (2013). Collaborative Design Rationale and Social Creativity in Cultures of Participation. In: Carroll, J. (eds) Creativity and Rationale. Human–Computer Interaction Series, vol 20. Springer, London. https://doi.org/10.1007/978-1-4471-4111-2_20

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