Advertisement

Graphs and Trees

  • Tom Jenkyns
  • Ben Stephenson
Chapter
Part of the Undergraduate Topics in Computer Science book series (UTICS)

Abstract

This chapter introduces graphs as diagrams for solving puzzles. Careful definitions specify the language of graph theory: vertices, edges, degrees, paths, circuits, Euler paths, Hamilton paths, and so on. Then our interest returns to trees, with algorithms for depth-first traversal and for breadth-first traversal.

Algorithms for constructing a minimum connector and finding shortest paths joining two specified vertices are given for edge-weighted graphs. Finally, for directed graphs, we give Dijkstra’s Algorithm for shortest dipaths and the Floyd-Warshall Algorithm for the distance matrix.

Keywords

Short Path Span Tree Closed Path Simple Path North Shore 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.

Copyright information

© Springer-Verlag London 2013

Authors and Affiliations

  • Tom Jenkyns
    • 1
  • Ben Stephenson
    • 2
  1. 1.Department of MathematicsBrock UniversitySt. CatharinesCanada
  2. 2.Department of Computer ScienceUniversity of CalgaryCalgaryCanada

Personalised recommendations