3D Fashion Design and the Virtual Catwalk

  • Pascal Volino
  • Nadia Magnenat Thalmann


More than the development of a simple technique or algorithm solving a precise problem, cloth simulation and garment animation require a collection of new advances in many different areas, such as mechanical simulation, collision detection, geometric modeling, and user interfaces. This chapter summarizes the state-of-art technologies available, and which are all needed for developing the realistic and efficient simulation of complex garments. Final design and catwalk examples are provided to illustrate the new advances.


Computer Graphic Collision Detection Mechanical Simulation Cloth Simulation Fashion Design 
These keywords were added by machine and not by the authors. This process is experimental and the keywords may be updated as the learning algorithm improves.


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© Springer-Verlag London 2000

Authors and Affiliations

  • Pascal Volino
  • Nadia Magnenat Thalmann

There are no affiliations available

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