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Abstract

Large displays suitable for visualization applications are typically constructed from arrays of smaller ones. The physical and optical challenges of designing these assemblies are the first topic addressed here. The bandwidth and computation required to feed these collections exceed that of almost any single computer or graphics processor which leads to the second topic of processor arrays and interconnections for large displays. Finally we conclude with an overview of the atypical human factors to be considered when designing and evaluating interactions with large displays as they are applied to visualization tasks.

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Notes

  1. 1.

    http://www.christiedigital.com/en-us/digital-signage/pages/default.aspx.

  2. 2.

    http://www.vicon.com/applications.

  3. 3.

    http://www.ascension-tech.com/realtime/RTflockofBIRDS.php.

  4. 4.

    http://www.polhemus.com.

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Correspondence to Turner Whitted .

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Whitted, T., Drucker, S. (2012). Visualization Surfaces. In: Dill, J., Earnshaw, R., Kasik, D., Vince, J., Wong, P. (eds) Expanding the Frontiers of Visual Analytics and Visualization. Springer, London. https://doi.org/10.1007/978-1-4471-2804-5_23

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  • DOI: https://doi.org/10.1007/978-1-4471-2804-5_23

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