Abstract
Before proceeding with the technology of VR it will useful to explore aspects of our selves that will be influenced by this technology—this area is known as human factors and covers a wide range of complex topics.
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© 1998 Springer-Verlag London Limited
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Vince, J. (1998). Human Factors. In: Essential Virtual Reality fast. Essential Series. Springer, London. https://doi.org/10.1007/978-1-4471-1263-1_4
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DOI: https://doi.org/10.1007/978-1-4471-1263-1_4
Publisher Name: Springer, London
Print ISBN: 978-1-85233-012-5
Online ISBN: 978-1-4471-1263-1
eBook Packages: Springer Book Archive