Abstract
Virtual reality has become an increasingly familiar part of the science of visualization and communication of information. This, combined with the increase in connectivity of remote sites via high-speed networks, allows for the development of a collaborative distributed virtual environĀment. Such an environment enables the development of supercomputer simulations with virtual reality visualizations that can be displayed at multiple sites, with each site interacting, viewing, and communicating about the results being discovered.
The early results of an experimental collaborative virtual reality environment are discussed in this paper. The issues that need to be addressed in the implementation, as well as preliminary results are covered. Also provided are a discussion of plans and a generalized application programmers interface for CAVE to CAVE will be provided.
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Disz, T.L., Papka, M.E., Pellegrino, M., Stevens, R. (1996). Sharing Visualization Experiences among Remote Virtual Environments. In: Chen, M., Townsend, P., Vince, J.A. (eds) High Performance Computing for Computer Graphics and Visualisation. Springer, London. https://doi.org/10.1007/978-1-4471-1011-8_15
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DOI: https://doi.org/10.1007/978-1-4471-1011-8_15
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